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Program Director Andrew Phelps is an augmented reality (AR) and virtual reality (VR) expert with a wide-ranging background in game design, education, art and interactive experiences. He is co-founder and currently serves as president of the Higher Education Video Game Alliance (HEVGA) and he is also a professor at the Human Interface Technologies Laboratory NZ (HITLabNZ)within the College of Engineering at the University of Canterbury. With a team of impressive faculty, Phelps is leading AU's Game Lab to a superlative position in persuasive play and deep games.

Game Center students are makers, working side-by-side with faculty on Game Studio projects and participate in the world's leading games events. Our graduate students have presented their work at GDC (Narrative Competition and Community Engagement Summit), SXSW (2017) and more. Studying in DC means that one day you swing by the White House for an e-sports event, the next you're helping to organize an 11,000 attendee event at the Smithsonian American Art Museum.

Game Center

Game Lab Blog

Learn about projects from Game Center faculty and students, recent and upcoming events, the DC gaming community and more on our blog.



Steven Dashiell Postdoctoral Fellow CAS - Sociology

Steven Dashiell is an interdisciplinary sociologist who studies language, specifically the nature of discourses in male-dominated subcultures. His work looks at how understood assumptions in language

Brigid Maher Associate Professor SOC - School of Communication

Brigid Maher is Director of the Film and Media Arts Division and a tenured associate professor in the School of Communication. She is an award-winning documentary filmmaker focusing on women, from wom

  (202) 885-2664

Adrienne Massanari Associate Professor SOC - School of Communication

Dr. Adrienne L. Massanari is an Associate Professor in the School of Communication at American University. Prior to joining AU she was Associate Professor in the Department of Communication and affili

Mark Nelson Assistant Professor CAS - Computer Science

Prof. Mark J. Nelson is a computer scientist with a research focus on artificial intelligence (AI). His research primarily uses games as a domain of study. This includes: technical research that uses

Andrew Phelps Professor SOC - Game Lab

Phelps is a Professor in the Film & Media Arts division of the School of Communication at American University, and the Director of the AU Game Center, a multidisciplinary effort that engages faculty,

Krzysztof Pietroszek Assistant Professor SOC - School of Communication

Dr. Pietroszek is a tenure-track professor in the Film and Media Arts Division of the School of Communication. He is the Founding Director of the Institute for Immersive Designs, Experiences, Applica

Benjamin Stokes Associate Professor SOC - School of Communication

Benjamin Stokes is a civic media scholar, game designer, and director of The Playful City Lab. He is also an Assistant Professor in the School of Communication, and at the AU Game Center. Previously,

  (202) 885-2066

Michael Treanor Associate Professor CAS - Computer Science

Associate Professor Mike Treanor is a game developer and theorist whose research is aimed at finding new approaches for interpretation and expression of meaning within videogames and computational med

  (202) 885-2749

Profiled Students

Zaki Agraraharja

Zaki Agraraharja (Zak), is currently a M.A. in Game Design student at Game Lab, American University. He has worked as a game audio designer since 2011 and became a game producer in 2013 at Agate (agat

Anthony Alcaro

Anthony is a Forensic Artist specializing in Photo-Based Composites and Image Alterations using Adobe Photoshop. He has a Bachelor of Science in Computer Science from Fordham University and is current

Hazel Arroyo Part Time Staff

Hazel is a graduate student studying Game Design. She graduated in 2015 with a Bachelor of Arts in Anthropology, with a concentration in Physical Anthropology and Bioarchaeology, from The University a

Mitchell Loewen Part Time Staff

Mitchell graduated from the MA in Game Design program in May 2020. He completed his Bachelor's of Knowledge Integration and Psychology, Joint Honours with a Collaborative Design Specialization in 2017

Andrew Moger

Drew Moger is an MFA candidate in the Games and Interactive Media program. Originally from Tampa, Florida, he studied Film Studies and Creative Writing at Eckerd College. Wanting to apply his interest

Carrie Moskal Creative Services Manager KSB - Kogod School of Business

Carrie is a graphic designer with over 10 years of experience in both in-house and agency settings. Her skills include print design and production, illustration, and web design/development.

  (202) 885-1930

Nadya Primak

Nadya is a software engineer with experience in data visualization, user experience design, and front end development. She has made several games on her own before pursuing a certification, including

Chuanguang Song

Chuanguang Song is an MA student in Game Design. She has also been working as a game designer and product designer specializing in storytelling. As a gamer, she has a strong interest in inter-discipli

Jocelyn Wagner

Jocelyn Wagner is an MFA candidate in the Games and Interactive Media program. After studying English at U.C. Berkeley, they decided to pursue their interest in narrative writing for games. Jocelyn'

Wentao Zhuo

Wentao is a graduate student studying Game Design. He graduated in 2017 with a Bachelor of Fine Arts in Painting. To be an art student in the game design major, he possesses more skills about how to m