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Diverse group of Game Lab students and faculty working on a game.

Designed to Drive Change

Game Center

The American University Game Center serves as a hub for experiential educationpersuasive play research, and innovative production in the fields of games for change and purposeful play. Both a Master's degree and a Certificate program in Game Design are offered jointly by the School of Communication (SOC) and the College of Arts and Sciences (CAS). SOC also offers an MFA in Games and Interactive Media, as well as a concentration on Games and Interactivity within the MFA in Film and Electronic Media. CAS offers a Game and Computational Media track with the MS in Computer Science.

Students get real-world experience by working on projects with the Game Studio, and with clients like the Educational Testing Service, the National Institute of Mental HealthSmithsonian American Art Museum, and WAMU 88.5.  

Demo Reel


Projects from American University Game Center students and faculty assembled in 2013.

Steven Dashiell and Ashely Tisdale

Research ·

Academic Diversity Postdocs Enriching AU Scholarship

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The Princeton Review

Top Game Design Program

Princeton Review ranks AU in its "Top 25 Graduate Schools to Study Game Design" every year since the program launched.

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More than 23 game companies, 200 non-profits and 15 federal agencies

Games By the Numbers

The Game Center leverages proximity to public and private sector leaders to bring games to traditionally non-game contexts for new levels of engagement.

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Awkward Annie

Awkward Annie

Students learn social conventions in this Game Studio project for the Educational Testing Service (ETS).

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The AU Game Center has a 4 to 1 Student-Faculty ratio

Screenshot from a Final Fantasy trivia game produced by Game Lab.

Innovation and Journalism through Game Design

What can game designers teach journalists about engaging experiences?

Games and Journalism